Problem seems to lie with the spells pets can "cast".
1) for most pets spells used are procs (i.e. lifetaps, DD proc, aggro proc)
2) only few pets cast spells of their own, like the mage's fire elemental casting a DS or the air elemental casting invis on itself
3) the only "pets" that have full casting capabilities in EQLive are reanimated pets; reanimating a level 60 wizard enables the pet to cast EER and GSS as an example and reanimating a necromancer or mage will effectively make a pet summoning it's own pet (Sterbla's pet's pet) - this is a PoP AA skill for necros "Wake the Dead"
The big problem will most likely be to make the AA skill "Wake the Dead" for necros to work as in EQLive, but if it means balancing out things then most emu necros would propably aggree to either disable WTD or to make it function in a different way so it won't mess with regular pets (maybe make it similliar to the mage/shaman summon horde AA?).
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