Thread: Haste and Procs
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  #5  
Old 03-12-2002, 06:12 AM
Kaiyodo
Hill Giant
 
Join Date: Jan 2002
Location: Midlands,UK
Posts: 149
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I made some mods to the code that implemented haste and procs a while back, I posted it in the 'Duel Wield / Double attack code, and some other stuff' thread. I've not had a chance to update the code to work with 2.4, it's just for 2.3 at the moment.

There was certainly no code in the official releases to handle any form of haste or procing weapons when I last looked.

To put a proc on a weapon from EQAdmin you need to have an effect id that isn't 65535 and none of the radio buttons clicked (effecttype 0 in the code). That's what I've gathered from looking through some of the proccing weapons in the database anyway.

K.
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