Quote:
Originally Posted by Bigpull
And yes i fixed the door_id to sint8 -128 to 127 like we've been expecting them /mumble
So tofs mirrors look great and our MovePC() sucks =) can't move thru walls atm.
|
I thought doorid was sint8... Is the 4.4 release expecting 0-255? I can easily change the data to 0-255 it would make more sense too. Up to you, hate to make you change stuff back and forth. You doing such a great job finding and fixing these little bugs.
As for the MovePC() It works as long as the target loc is "valid" If you would spawn below the world or in a wall/floor it just seems to move you inside the current enclosure. It is wierd how it works though.