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Old 07-16-2003, 05:39 AM
Elrach
Sarnak
 
Join Date: Apr 2003
Posts: 66
Default Cash loot distribution

Database::AddLootTableToNPC() in the loottables.cpp file seems to be doing strange things when distributing cash.

Can whoever wrote, or understands the concept explain to me what the avgcoin variable does? In some instances it produces negatives (very high integers in uint). I'm trying to understand the way it works, or was intended to work.

Thanks
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Elrach
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