My own list...
Personally, I would rather see some more basic things for the emulator. My list would be more like this:
1. Combat.
2. Loot and the purchase/sale of it.
3. Saving
4. And, optionally, zoning in and out...
I love what I've seen so far from the emu. Honestly, though before I see a need for the proper dragon skins, I'd like to be able to make a newbie, go kill something, and sell the loot. The basics of an RPG. I admit that most of this does work to some (differing) degree, but in my opinion it is these that should be the priority.
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