I didn't look, but I'm sure its still FIFO. Since I use random or random-half pauses unless I absolutely have to stay at a waypoint for a fixed time, it would be hard to tell by watching them.
It might interest you too, that this seems to have reduced the lag from zones with moving mobs.
I was actually forced to find and fix this problem because it got in the way of making the boats work. We have come up with a way to do that and are in the process of implementing it.
I will post the how-to when we have enough done to make it worthwhile for the other server ops. Its complex, but not especially difficult. The explination will be long.
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Maybe I should try making one of these servers...
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