Quote:
Originally Posted by MerthEQ
Holy crap that's a lot of work! Good job.
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Thanks, I had a good day
Quote:
Originally Posted by MerthEQ
I don't believe the AI engine has changed at all in 0.5.0, so it may port directly. Unfortunately, I've got my hands tied up in too many other pieces of code at the moment.
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If it would help, I could get the changed version to you. If nothing has been done with it yet and it will port in easily, it might provide a starting base at least.
If you want to do this, there is one thing I'd like to do first. I have it set now so all grids numbered 1-49 are a "1 way 1 time" type. They simply follow the waypoints from 1 to the end and then depop. I'm using it for boats, but there could be other uses. So what I'd like to do is change it to a new wander type rather than have it based on the grid id.
Let me know about getting the code to you and about the new wander type. Always glad to help out on the project.