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  #14  
Old 03-28-2002, 10:34 AM
Stilborn
Fire Beetle
 
Join Date: Jan 2002
Posts: 10
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Opps forget a bunch of stuff like attacking

First off STR + weapon skill = atk (not counting atk modifiing buffs like wolfform)

Secondly STR WILL modify your max dmg amount

So taking the Crunchy the warrior example again but from an attack angle:

Now Crunchy having eaten two pizzas is under a super pizza buzz decideds that he is going to attack a kodiak to see if it has a hq skin on it, forgetting that he is not lvl 40 any more but lvl 5.

His str is say 100 at the moment and since he is under lvl 10 his soft cap is 21dmg so he goes after the kodiak. In effect we can now compare him to the skeleton that was attacking him earlier.. the bear has an AC that Verant decided a (normal) lvl 18 creature will have.. lets say 200ac and it has a set amount of hp that a (normal) lvl 18creature would have say 300 hp (dont have any showeq logs in front of me so these are just made up numbers).


So he is fighting away and since his 1hs and offence skills are maxed for his lvl they are both at 30 and with a str of 100 his atk rating is say 300.. the combat table cross references against the bears 200ac and comes back with a 35% hit chance. His highest hit is a 21 dmg and he misses 65% of the time.

A passing 60 shaman casts Maniacal Strength str buff on Crunchy and doesn't bother to heal him as the bear has not hit him much. His Ac is 700 as we remeber and the (normal) lvl 18 creatures cross reference to hit ac 700 is say 10%. So Crunchy now has a str of 167 and this does two things.. it raises his atk number to say 350 and his max dmg now goes over the 21 soft cap to 27dmg. The 350 atk ratio is cross referenced against the bears 200ac and his hit % is now 40%.

Now after 10 minutes Crunhy finally kills the bear.. he decides that maybe starting over was not a great idea and the smell of old cheese isnt that bad...

He re-equips his 40 dorf warrior and decides that e is going to go kill some more bears. Now his ac will go up as his defence is much higher than the lvl 5 warriors was but we will ignore that and stay with a ac of 700. He finds a kodiak that is lvl 18 again and goes at it... the bear has the same chance of hitting him and has the same change of doing the same amount of damge as it did on the lvl 5 version.

Since he is lvl 40 his dmg caps are gone and he now hits much harder.. lets take a forged velium battle axe.. 30/36 before 27 his average hit was for 30x2 +1 so 61 after 27 he started to get the weapon bonus.. so at lvl 40 he has a weapon bonus of say 8. So he will now hit for 30x2+8 or 68 more often than any other number.. this is his most frequent dmg number.. his max is up around 120 or so but he will hit for 68 more often than any other number...

i have to go but i hope this helps..

Stilborn
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