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Old 09-26-2003, 05:57 AM
Nautfat
Sarnak
 
Join Date: Sep 2003
Location: Memphis, Tennessee
Posts: 38
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Quote:
Originally Posted by Merth
Can you possibly identify each and every scenario in which this will happen? The problem here is that I was not fully aware of all the rules for when an item should go on a cursor and when it should drop to the ground. If I could get all of the rules, these issues would be cleared up.

Example rule: You have an item on your cursor, and cast "summon bread". The bread goes on the cursor, behind the item currently on the cursor.

Another example rule: You have full inventory and an item on your cursor, and you try to auto-loot an item from a corpse. The item falls to the ground.

I'm looking for all of the rules that need to be followed.
This should really be in a thread of its own, seeing as it's gonna take a few people to compile it. Common sense says someone is gonna forget something. The more on it, the better.

1.) You have an item on your cursor, and cast "summon bread". The bread goes on the cursor, behind the item currently on the cursor.

2.) You have full inventory and an item on your cursor, and you try to auto-loot an item from a corpse. The item falls to the ground.

(note from me: some of these will contain misinformation. correct me if I'm wrong, please. also relating to pretty much every entry below, is a question . . . there is a maximum amount of items allowed to queue on a curser. i believe it's 5. what happens if, for example, you have foraged 5 [or whatever the cap is] NO DROP items, and have all 5 queued on your cursor with a full inventory. does the 6th drop to the ground? how does that work? basically any handling of NO DROP items in direct relation to cursor stacking boggles me. i need input on that. this whole post below is basically a list of ideas for what rules need to be figured out.)

3.) You Forage an item while an item is already on the cursor. Item goes/stacks on cursor by default.

4.) You Fish, then pick up an item out of your inventory and put it on your cursor, when you catch something . . . what happens? Do they cursor-stack, or drop? Not sure of that one.

5.) You Trade with another player while having a full inventory, overflow items appear/stack on your cursor. What happens after cursor-queue-cap is met? How about with NO DROP items?

6.) Combines: In EQLive, if you have an item on your cursor, you can't hit the Combine button on containers and/or enviromental containers (Forges, Ovens, Pottery Wheels, etc.) thus forcing multiple items on your cursor. For future reference when Tradeskills get implented ...

7.) Quest NPC's return an item while you have a full inventory. Items appear on cursor, or behind other items on cursor. Again, with full cursor-queue, do they drop? What about NO DROP items?

8.) In a recent patch, Enchanters recieved a new line of spells to Enchant multiple items at once (IE: Enchant 5 Platinum Bars at once) which will all appear on your cursor (stacked like they normally appear in your inventory, a stack of 5). A stack of 5 Bars of Platinum won't queue on the cursor with another stack of 5 Bars You won't be able to cast the spell with a stack of 5 Enchanted Platinum Bars on your cursor.. Same for single Enchanted Bars, or any other item that's not an Un-Enchanted Platinum Bar. When Enchanter a Bar of Platinum, or 5 Bars, you can have the un-enchanted bar on your cursor during casting. After casting, the un-enchanted bars on the cursor simply morph into enchanted bars.

9.) Mass Modulation (or something) ... Level 56 Mage spell for AE-Mod-Rod ... Not to mention the single-target Mod-Rod spells. Always appears on cursor. Again, what if Cursor queue and inventory is full? Mod Rods are NO DROP now. Do they fall? This is getting redundant.

10.) Obviously, you click in any enviromental part of the screen with an item on the cursor, the item drops to the ground, 1 at a time until the cursor-queue is empty. NO DROP items give the typical warning of "Item can't be dropped/traded/sold"

11.) Banking: When banking, no items overflow to your cursor. They drop to the ground. EX: You have a full inventory, and no items on your cursor. You take a flask of water from your Bank slot, and drop it in the Auto-Equip area of your Inventory window, it drops to the ground. Again, NO DROP items?

12.) Directly related to the above, and obvious, during normal gameplay, if you drop an item in your Auto-Equip area of your Inventory Window, and your inventory is full, it drops to the ground.

13.) Weapons that proc items. Embalmed Skinning Knife procs Bandages, Shovel of the Harvest procs munchies. Always goes to cursor (screenshot: http://bellsouthpwp.net/s/c/sconnery...ummonBread.jpg)

That's all I can think of at the moment.

EDIT: Heavily edited for more items, and to be less dumb-ass-ish.
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