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Old 09-29-2003, 12:54 AM
Scorpious2k's Avatar
Scorpious2k
Demi-God
 
Join Date: Mar 2003
Location: USA
Posts: 1,067
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On thinking about it, this can also be fixed and the original intent maintained (which drives it by default status levels if it isn't in addon.ini) by doing the following:

In Zone/Client.cpp Client::ChannelMessageReceived find

Code:
        if (admin >= 250 || admin==cmdlevel) 
          if (VHServerOP(&sep)) 
            break; 
        if (admin >= 200 || admin==cmdlevel) 
          if (ServerOP(&sep)) 
            break; 
        if (admin >= 150 || admin==cmdlevel) 
          if (LeadGM(&sep)) 
            break; 
        if (admin >= 100 || admin==cmdlevel) 
          if (NormalGM(&sep)) 
            break; 
        if (admin >= 80 || admin==cmdlevel) 
          if (QuestTroupe(&sep)) 
            break; 
        if (admin >= 20 || admin==cmdlevel) 
          if (VeryPrivUser(&sep)) 
            break; 
        if (admin >= 10 || admin==cmdlevel) 
          if (PrivUser(&sep)) 
            break; 
        NormalUser(&sep);
and change it to read

Code:
        if (admin >= 250 || admin>=cmdlevel) 
          if (VHServerOP(&sep)) 
            break; 
        if (admin >= 200 || admin>=cmdlevel) 
          if (ServerOP(&sep)) 
            break; 
        if (admin >= 150 || admin>=cmdlevel) 
          if (LeadGM(&sep)) 
            break; 
        if (admin >= 100 || admin>=cmdlevel) 
          if (NormalGM(&sep)) 
            break; 
        if (admin >= 80 || admin>=cmdlevel) 
          if (QuestTroupe(&sep)) 
            break; 
        if (admin >= 20 || admin>=cmdlevel) 
          if (VeryPrivUser(&sep)) 
            break; 
        if (admin >= 10 || admin>=cmdlevel) 
          if (PrivUser(&sep)) 
            break; 
        NormalUser(&sep);
__________________
Maybe I should try making one of these servers...
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