I think Image is trying to create a combat system that makes more sense than what EQ does. I like that approach, but I also want to see a system that functions the same as EQ and let the server operator decide which to use.
Strength does increase the attack rating which I assume translates to a greater chance of hitting.
Image, are you open to having a choice on the combat? I think there are flaws with the EQ way but I believe a lot would want to use it.
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