Quote:
Originally Posted by Edgar1898
You were talking about putting a "freeze" on a patch. Doing that would require sending ppl old files that they didnt own the copyright for, aka warez.
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I was thinking... the patch program could just save off the current files somewhere on the player's computer the first time it is run. Then if EQ is changed, it pulls them back from the saved area and restores to the original state.
This would eliminate warez, since the player would have to have the files originally and it would only move them from the player's own backup area.