There have always been certain non-weapon items that have a value of 1 in the itemtype field because of some overloading that the EQ developers did with that field: In some cases, a value of 1 means it really is a 1HS weapon; in other cases, it means something else. I've never tried to figure out what the second meaning is.
The overly simple rule I use is that if damage > 0, then itemtype = weapon skill type.
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