It shouldnt matter though, localhost is just an alias to 127.0.0.1 .. Its all loopback..
I havent been having any problems with my zone servers crashing, but there have been alot of changes in AIArrgo (yes, a typo) so a crash wouldnt surprise me.
The funny thing about that is that it looks like it's crashing in the logfile write.
Try commenting out line 300# in MobAI.cpp so it doesnt write to the logfile everytime an assist is identified... Technically all those debug writes should be in a ifdef anyways...
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