Here's the fields, in order of how they're pulled out of the file.. at least this is what i've been able to figure out...
Code:
ID
Name
TargetName
extra
YouCast
SomeoneElseCasts
CastonYou
CastonOther
SpellFades
Range
AERange
Pushback
PushUp
CastTime
FizzleTime
RecastTime
DurationFormula
Duration
AEDuration
ManaCost
Base1
Base2
Base3
Base4
Base5
Base6
Base7
Base8
Base9
Base10
Base11
Base12
Base2_1
Base2_2
Base2_3
Base2_4
Base2_5
Base2_6
Base2_7
Base2_8
Base2_9
Base2_10
Base2_11
Base2_12
Max1
Max2
Max3
Max4
Max5
Max6
Max7
Max8
Max9
Max10
Max11
Max12
BookIcon
GemIcon
ReagentID1
ReagentID2
ReagentID3
ReagentID4
ReagentCount1
ReagentCount2
ReagentCount3
ReagentCount4
Focus1
Focus2
Focus3
Focus4
Calc1
Calc2
Calc3
Calc4
Calc5
Calc6
Calc7
Calc8
Calc9
Calc10
Calc11
Calc12
LightType
SpellType
Activated
SpellCategory
Attrib1
Attrib2
Attrib3
Attrib4
Attrib5
Attrib6
Attrib7
Attrib8
Attrib9
Attrib10
Attrib11
Attrib12
TargetType
FizzleAdj
SpellSkill
Location
Environment
Unknown92
War
Cle
Pal
Rng
Shd
Dru
Mnk
Brd
Rog
Shm
Nec
Wiz
Mag
Enc
Bst
CastingAnim
TargetAnim
TravelType
SpainDex
Unknown112
Unknown113
ImbueBlackSapphire
ImbueRuby
ImbueAmber
ImbueRoseQuartz
ImbuePeridot
ImbueSapphire
ImbuePlainsPebble
ImbueDiamond
ImbueBlackPearl
ImbueTopaz
ImbueJade
ImbueOpal
ImbueFireOpal
ImbueIvory
ImbueEmerald
Unknown29
Unknown130
Unknown131
SpellIcon
SpellAnim
Uninterruptable
ResistAdj
Dotstackingexempt
Deletable
AutoCast
Unknown139
Unknown140
Unknown141
ShortBuff
DescNum
Unknown144
Unknown145
Unknown146
Unknown147
Unknown148
Unknown149
Unknown150
Unknown151
Unknown152
Unknown153
Unknown154
Unknown155
Unknown156
The Imbue fields I chose above.. The only reason those columns are there, from what i've been able to discern is to distinguish the Imbue spells from one another. Hopefully someone can take what i've done and actually do something with it.