Thread: Guildwars Ideas
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  #58  
Old 11-16-2003, 09:17 PM
kai_shadowbane
Sarnak
 
Join Date: Sep 2003
Posts: 67
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I guess the question to start would be: How many guilds are we working with then?

I mean, if you look at planetside (another sony creation) they did a great job at pvp type things. Each major faction (in this case guild) had a safe zone that the others couldn't enter via a warp, basically a safe spot to re-pop in. Now the ways to get to the other areas were by misc warp. Each other city had a specific bonus tagged to it. In the base zone for each faction there was base equip machines (merchants in this case). And then you had to go elsewhere (outside of safe zone) to get better stuff (in this case).
I mean for each guild, you could give them a small (VERY small) (like ldon camp size?) area of non pvp protection with a basic items merchant, and then leave the cities to be conquered.

Just an idea you might be able to toy with, and of course then in each area you could create ppl that would bind you to home instead of that area.

Hope this addition will be useful.
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