What is needed first is a standard quest parsing system. The front end can come second. I also suggest NOT writing the entire thing in VB. If we do write it, it should be in a language that can be ported to Linux as well as Windows.
The quest code is currently being discussed and may be moving to perl. If this is the case, a graphical program could simply parse it. We could write one for Win32 binaries and one for linux/*bsd binaries.
If I could code, I'd write an input/output program that could be fed into a kde- or gnome-linked program as well as a Win32 (VB or whatever) program.
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