Quote:
Originally Posted by mattmeck
This has been discussed but it was decided it wouldnt work.
Imagin the DB / world being in Kansas and the zone server in Texas, befor the person could zone into the zone World would have to send the DB info from Kansas to Tezas then let the person zone, if they hadnt timed out by then. It would be way laggy trying to do this across the net.
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Hmm, heres how i think it could be done :
set a local DB server for each zone PC and use replication between the DB servers.
BTW heres how replication works (with MS SQL at least) : You have several DB server with the same DB. When data is changed on 1 server the change are made on the other server. So only the changed data is sent between DB servers not the entire DB.
The interval between the replications and the data that can be replicated is configurable. In eqemu case i think only the Character table need to be replicated because pretty much everything else is static.
But also, is there a lot of data going between zone and world? If not then maybe it could work
