After taking some time to read both of your posts, I'll admit -- you're right. A large part of what makes the current db's seem like they're missing something is the fact that they are trying to be like eqlive (and eqlive is far more robust than the current db could be).
On this note, along with helping out the npcmovdb team, I'm going to create a completely unique db (with different spawns/names/loot/placement/quests).
I loved the "contract" quest idea, where you're after another player... that is fantastic! Great idea guys, and thank you very much for your input
