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					Originally Posted by Kroeg
					
				 
				I noticed an example of this... I made an npc that summons a higher level weapon for newbies when you tell him what your class is. What I have noticed is that the quest works, but in the text portion (if you're not careful)... it smushes all the text in one line (without spaces) so, instead of  
 
Adventureguide_grumblebrunt says, 'The warrior, strong and proud. Be well on your quest' 
 
he says 
 
Adventureguide_grumblebrunt says, 'thewarriorstrongandproud.bewellonyourquest' 
 
The formatting is the picky colprate on this one. From what I can tell, the quests get screwy when you use commas (for some reason). Still, perl is the pwn :) 
			
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 I haven't really looked into this yet, but I think it may be a misfeature of the function that sends messages to the client.  Every major quest package I've seen uses periods instead of commas, so I presume that it the intended behavior.  I'll add it to my list of things to look into.