the development of this new servertype is in progress and I'll run a testserver with the first changes soon. I thought a bit more about it and i deceided that i'll try to make fair PvP possible (to give the whole system a sense). As a result the follwing rules will be additional used on this server:
- Everyone will begin with level 30 and all skills at 100. There will be no levelup on this server by gms.
- You will get 5-8* more exp then on normal servers for killing mobs
- You will not be able to summon magic items (you can loot them though

)
- You will not be able to use the #zone command, if you have less then 75% of your max. hitpoints.
- Im currently working on fixing charges but till its done, every item with charges (except items with unlimted charges) will have 0 from begin.
- You will be in on of two startguilds on this server (randomly). Even if its not your choice, don't fight against your guild (that means don't kill your guildmembers, don't attack your protector etc). If there should be enough people who want to build their own guild, i'll do this.
If needed more rules will follow. I hope you don't misunderstand this: I don't want anyone to camp a mob for some hours like in live EQ neither i want you to fight 9-20 hours only to get a level. But i want to put an important RPG element into this server (character building), because im sure it will be more fun than summoning the best items available, #zone to the closest player and click on your dmg proc item till he's dead.
I hope enough players are interested in testing & playing on such a server but i guess we will see
