Issue with effecttype
There are a number of items that list their effecttype as 0, or Combat, in the database that fit in slots that can't be procs. Abalone Earring (item # 7127) and the Prominent Adventurer's Amulet (item # 25933) being examples of that. They have a casting time listed, which I suppose is one way to check to see if they are procs, but anyone know a way to tell whether they need to be equipped to cast or not? According to Lucy's the Abalone Earring can be cast from inventory while the Amulet cannot be. I've looked up and down the entries for these two trying to find some way to figure it out, but not seeing anything. Anyone have any suggestions?
|