Quote:
Originally Posted by Muuss
I wouldnt run this sql fix.
I think you have to take care of the mob classes. And this will overwrite settings made for certain spawns (nameds for example).
you could perhaps save the particularities of your npc before updating their maxdmg, and restore em after, or only update the npcs which have a name starting by 'a ' or 'an '...
update ... where (name like 'a %') or (name like 'an %');
L8rs
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yes that way is the best but it is very time consumeing.
right now theres all these spawns hitting for 400 and i needed a quick fix.
if someone could make a SQL for your way it would help a lot but I for one do not have the time required for such a task.