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  #10  
Old 12-30-2003, 06:29 AM
Windcatcher
Demi-God
 
Join Date: Jan 2002
Posts: 1,175
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If you modify the _chr.txt file for an existing SOE zone, the player will still have to have their own local copies of the modified files. ZoneProxy doesn't transmit anything from the server to the client: it only lets the server tell the client to set up a third-party zone. It can't, for example, change something like ecommons_chr.txt or anything like that.

It *might* be possible to alter it so the server could tell it what to put in any zone's .txt file, but there's a risk of sharing violations. I found that the only reliable way to overwrite zone files with it is to open up the files for writing *before* the client can get to them and keep the files open. I have a feeling that this might be true for the .txt files as well, and that might make it impossible to change any .txt file on the fly since I doubt I can (or should) keep that many files open all at once.

If a server operator creates zones with OpenZone it means that players have to separately download the new content anyway, so I don't think it's too big a leap to have a central site where server operators can upload any custom content (including _chr.txt files) and have users download them from there.

WC
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