Quote:
Originally Posted by Lurker_005
< if (mob) mob->CastToClient()->SummonItem(atoi(arglist[0]));
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> if (mob) mob->CastToClient()->SummonItem(atoi(arglist[0]), atoi(arglist[1])); //might be triggering a pereodic bug Lurker_005
685a686
> \\after adding this I would sometimes get data from an item that this summoned showing up after the text of another quest event
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Doesn't changing this risk breaking exsiting quests? I'm not sure I see the problem it is fixing.