Here is spells.cpp change, I made it so the bind sight line of spells actually works
Spells.cpp line 1894
Code:
else{
caston->source_id = caster->GetID();
castbuff->source_id = caster->GetID();
}
// UNALTERED CODE ABOVE (That goes for you trumpcard :p)
// incubus - Added the bind sight line of spells, just had to change target_id
// I believe it also adds a stamina loss, so I'll have to add that
if(spell_id == 500 /* bind sight */ || spell_id == 407 /* cast sight */) // Bind Sight line of spells
{
caston->target_id = caster->GetID();
castbuff->target_id = caster->GetID();
}
else {
caston->target_id = this->GetID();
castbuff->target_id = this->GetID();
}
// UNALTERED CODE BELOW (Again, there you go trumpcard, not that hard now was it? :p)
caston->action = 231;
caston->spell_id = spell_id;
castbuff->spell_id = spell_id;