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Old 01-13-2004, 12:16 AM
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Scorpious2k
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Join Date: Mar 2003
Location: USA
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Quote:
Originally Posted by Squiffy
Well, I started fiddling on my own, inserting locations into the database around where the zonelines should be. I'm wondering if somehow the zonefile takes that /location and makes a line between the two nearest walls and that point?
Yes, the x,y,z tells where the zone point is.

You'll find, often, that the destination zone entry back to the zone you are doing will often have the return point into the zone you are doing. You can use this location, if you don't know where the zone point should be, go in and #goto that point. Then, one step at a time, do a #loc. When you zone, you found it and the last #loc (+/-) should be the zonepoint. Trial and error method. Error skill improves much faster than the trial skill, I'm already at max on error

Try to get at the middle point for the zone point. I'm not sure if it makes a line from a wall to a wall... I would be inclined to think it is just an area of a specific size.

Quote:
Seemed to work from the little bit I experimented with, in any case.
Like I said, trial and error is the only way I have found to do this. If there's a better way, I would love to know it.

Do me a favor, and when you have them working, share them with everyone else. Even of you only have part of them. EQEmu is open source, and if everyone shares the whole project gets better faster.

The above does not apply to modifications unique to a given server, only those things that are common to everyone.
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Maybe I should try making one of these servers...
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