Thread: AI
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Old 01-20-2004, 10:16 PM
Muuss
Dragon
 
Join Date: May 2003
Posts: 539
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what about walls, trees that are on the npc's path ? will just pass thru them ?
the ground isn't flat either, so you ll have to take care of the z axis.
if you dont implement this in your algorythm, your npc will only be able to move on a flat rectangular surface without nothing on the floor.
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