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  #12  
Old 01-24-2004, 07:56 PM
flyonthewall
Fire Beetle
 
Join Date: Jan 2004
Posts: 21
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Quote:
Code:
long LOCounter; 
         do { 
             charid = database.GetCharacterInfo(char_name, &tmpaccid, &zoneID); 
            LOCounter++; 
         }while ((zoneID == 0) && (LOCounter > 10000));
This is awsome bro, I have been having the problem of being booted from the zone and my client hanging quite often and this fixed it. (Even though im running a completly localserver with no lag so apparenty that error isnt based up speed of the server itself)

Did the run from South Qeynos to East Freeport to test it and it worked great, only hit a snag when zonning into West Freeport when I got the dreaded "SOE has detected that your EQ client crashed" thingy but that prob a totally different error.

Finnaly got into looking as to why i couldnt compile under VS6 and found out I had downloaded the wrong zlib files. Didnt know anything about programming but i really wanted to use this code and get that problem fixed so I spent some time and realized my mistake so now i can start implenting code from people that know code into my server so things are starting to look up!

/exhausted ON

Thanks again and again for this nifty quick fix to that prob!

P.S. also getting the group_id error but i got it evertime i zoned and no real issue so i not bothering with it. Now time to work on spawns and zone lines, safe points ect....
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