Thread: quest/waypoints
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Old 02-28-2004, 05:09 PM
smogo
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Join Date: Jan 2004
Location: 47
Posts: 339
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Thanks for taking time of a complete answer ; i was asking because i could not find out what EQEMu would improve to beyond pathgrid. That works well for patrol and random encounters, but there have been some discussions about mapping, path finding, mobs fleeing, Mob AI, and i could not read a definite option.

Furthermore, i like the signal() and zsignal() very much.
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