I have the server up right now, though I'm already logged in. It''s called Windcatcher's ZoneProxy Test Server. Someone already logged in and while that was happening I zoned so both clients were going through the enterworld process at the same time. So far no problems -- at this point I think I need lots of people to just log in and stress it.
This change affects other things as well -- for instance, doing /who all should always work regardless of whether someone is logging in.
WC
P.S. I just re-uploaded my server code with all of the changes. Threre is more info on it in this thread:
http://www.eqemulator.net/forums/vie...?p=73082#73082
All of my changes are in #ifdef...ZONEPROXY...#endif blocks so as not to affect anything else, but it means that to get multithreaded support you'll have to compile with ZoneProxy support on.