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Old 03-13-2004, 10:37 AM
Windcatcher
Demi-God
 
Join Date: Jan 2002
Posts: 1,175
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I just uploaded another version of 0.5.5-DR1-ZP, where the entire enterworld process is multithreaded and has the fixes mentioned in this thread:

http://www.eqemulator.net/forums/vie...?p=73081#73081

It's currently in testing but so far it's working. All of my changes are inside #ifdef ZONEPROXY...#endif constructs, so none of the normal server code should be affected. However, getting the multithreaded benefit means compiling with ZoneProxy support on.

WC
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