They are bad in EQSpawns The data was initally collected from web pages of spawns, some without Z locs some with bad locs....
Drawde has gone through and put generic Z values in for what he didn't have, but they aren't always right. If you had X and Y for spawns in a 2 story building... set the Z value for something that keeps them out of the safe spot... That is where some zones are now. I am going through the zones I have showEQ spawn logs for and setting the Z based on that. Oh, almost forgot showEQ reports Z as 10* the EQEmu value and X Y is swaped, so make those adjustments if you use that source.
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