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Old 04-10-2004, 01:12 AM
Scorpious2k's Avatar
Scorpious2k
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Join Date: Mar 2003
Location: USA
Posts: 1,067
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The problem with the mobs facing the wrong way was fixed in the latest code. I know its in the perl enabled code fix that Khuong put out, since I added it when I fixed the perl problem.

In addition, I added a feature that when an EVENT_SAY or EVENT_ITEM is triggered, the mob will turn to face you.

Myra uses this feature when world building to turn a mob the way she wants it before saving it to the database, since the mob will turn whether or not there is a quest file for it when you hail it.
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