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Old 04-10-2004, 03:11 PM
animepimp
Dragon
 
Join Date: Jan 2004
Posts: 860
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The only way I can think of to do this without making code changes is to create a mob that doesn't actually spawn on its own and always drops the armor piece you want to give them and then when they complete the quest for it the quest mob spawns this mob and the player can kill and loot it normally. Takes a bit more work, but I have no idea how much more work the code changes you want would be either.
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