ok lets try this again.
in item structure there is a hexdecimal value for race, and one for class
0x00 thru 0xff for 32 bits
ok 0x09 is 00000000000000000000000000001001
so asuming the order of the values follows the class numbers...
1 warrior
2 cleric
3 paladin
4 ranger ect
Then the hex value above = warrior and ranger usable (1 and 4 starting at the right)
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