hum yes spawn tables are working =)
they work good,
eqbuilder build thos spawn tables automaticly by creating a spawn point at a location and an associated spawn table and then adding in the table all monsters that spawn at this point
to prevent dupes, i added too an error margin for spawn locations
for example all monsters that spawn in 10 points away around from the spawn point are added to the same spawn table too
but it still needs a human brain for named monsters to link all spawns to the same spawn table to be close to how it works in eqlive
spawngroup defines an id and a name of a spawn table
spawn2 defines a spawn point for a spawngroup
spawnentry are the entries of those spawngroup
one entry by npc
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Sandy
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