Check the variables table in the database.  There's an option there. 
  you're right.  Merchant keeps items is what you want. 
		
	
		
		
		
		
		
		
			
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				An obnoxiously large picture should go here with some witty saying about some cartoon character I made in EQ, but then I realized that shit is fucking annoying.
			 
		
		
		
		
		
		
	
		
		
	
	
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