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Old 05-03-2004, 02:07 AM
bUsh
Sarnak
 
Join Date: Apr 2004
Location: Waukesha, WI
Posts: 93
Default FIX UPDATE: Monk \ Beastlord Dual Wield

0.5.7-DR2, May 9th:

mob.cpp, around line 1278, in SetAttackTimer()
Code:
if ((i==SLOT_SECONDARY) && IsClient()) {
	int8 tmp = this->CastToClient()->GetSkill(DUAL_WIELD);
	if ((tmp == 0) || (tmp > 252) || !ItemToUse.IsWeapon() ) {
		if ( !ItemToUse.IsWeapon() ) {
			attack_timer_dw->Disable();
			break;
		}
Change this line:
Code:
if ( !ItemToUse.IsWeapon() ) {
to
Code:
if ( !ItemToUse.IsWeapon() && !CanThisClassDualWield() ) {
Enjoy!
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