Items
Only GM's are going to have the ability to summon items, players must earn their items, either by quests, GM events, or mob drops. Everyone will have a weapon and maybe a full set of armor (no jewelry, charm, etc.) at character creation, adding some stats since PvP is going to start at a low level. I do not want to put lower levels at an extreme disadvantage. I'm thinking of having a required level of maybe 4 or 5 for PvP, any input is appreciated. Also, suggestions for items or quests will be taken into consideration.
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