Yeah... I know how to access it within the perl quest code.. But there are some things we would like to set as permanent variables which are created through completion of a quest but accessed within the server code. So I'm trying to program a function that can retrieve the values from the quest_globals table and manipulate/compare against within different parts of the code. Does that make sense? Probably not.. Going on 48 hours without sleep..
I'll look at the code tomorrow after some sleep and try to post a better description then. Who knows, with sleep I might be able to figure it out as well... LOL
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Kukthar
Discord Aftermath (alpha) LAN Party Server [Custom Legit] - Op/Dev
Temporarilly on hold due to time constraints
Damn rl interupting fun anyways.. :P
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