Quote:
Originally Posted by Cyrax91x
EQW:
Sending list of guilds
46000 Unkown opcode:13601 size:2056
46995 Unkown opcode:14625 size:2056
48998 Unkown opcode: 0x9221 size:4
EQGAME PATCHME
Sending list of guilds
48006 Unkown opcode:13601 size:2056
Client disconnected
Removing client from ip:127.0.0.1 port:1134
But with differnet numbers preceding it. Is the first number on the line an error code or a line number? It appears t be a line number, and if that is the case why is eqw continuing after this error and eqgame patch me not?
hmmmm....ofcourse if it is not a line number then they are different errors, and I don't have a clue 
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Interesting observation. It wouldn't hurt to see if all the failures go through a number from "4600". I don't think it is a line number but it is a number that may indicate that the server or client is in a different state.
I will have to watch for this.
**added**
Interesting, but unfortunately those numbers change from system to system and from various runs. But I a sure that a developer could run it through the debugger