I don't understand well textures
you said :
Quote:
For every texture, there will be a 0x03, 0x04, 0x05, and 0x30 fragment
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ok but in 0x04, it is said there is n 0x03 fragments
and in 0x03, it is said there is m filenames ...
so if 0x03 is :
0x03->filename1->filename2->filename3->filename4
i understand it is the animated texture names
but if 0x04 is :
0x04->0x03(1)->0x03(2)->0x03(3)->0x03(4)
what does this list correspond to ??? i don't understand