To answer your questions and queries:
MisterPink, thanks for your questions!

I'm honestly a bit unsure of some of these, as there's lots of issues that we've yet to work out yet!

But anyway, here's my attempt at answering.
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are you going to add uber exp bonuses?
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To be honest, I'm leaning towards a "no" for this one. We are semi-legit, as I said, but at the same time, we don't want to make things too easy. I believe there's quite enough available on the server at the moment to make levelling up quite fast as it is.
Quite possibly, yes. Again, this is something which is open for discussion though, and I'd like to hear what our other players think about it. As I said, we are a custom server, so it would indeed be nice to be able to expand beyond level 65 and create lots of new completely new zones and mobs for 65+. We'll see.
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all the original items from normal EQ?
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Whilst we'll be adding our own custom items, the original items will also be kept intact at the same time, yes.
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cheap items on vendors taht are nice in EQ? (jboots, kodaics robe, cocw, cof)
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Well, the #summonitem command is actually enabled for all players at the moment, so I'm not sure if there'd be much point in something like that.

Again, everything is open for discussion, though!
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fun events if the community grows?
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Oh, absolutely!

Once everything is a bit more settled, we'll most definitely be holding lots of regular fun events.
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the two most important things i like to see in a server is
ORIGINAL LOOTS! (which scorpius2k doesnt have and is why i want to quit it, plus they renamed all the uber mobs to things like DRAGONDEATH2K and LORD SNARE2k!!! and retarded things that dont make any sense) original loots and mobs are SO important
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As I said, we'll be retaining the original EverQuest items, but also adding lots of our own at the same time.
Thanks for all your comments and questions!
GundamGP02, I'm glad you're enjoying the server.

I've now fixed Ranger trainers (or at least, they should be fixed!) Thanks for pointing out that they weren't working.
Other Server-ish announcements
I noticed that lots of trainers were slacking in their jobs. I've given them all a good slap on the wrist, so they should all have got their arses back in gear, now.

If you do spot any trainers which still aren't working, though, please let me know!
Also, the
#save and
#scribespells commands have now been enabled for all players.
