What if you used a patcher program. Not like the one EQ uses, but the kind that analyses the differences between the old and new file, and only stores the differences between the two. And when you run the patch, it simply modifies the old executable with the new data to bring it up to date. At least, i think thats how these worked.
Old DOS games like DOOM and Quake used to use this type of patcher. Even UO used this I think, to save on bandwidth back when everyone had dialup. Since all you would be doing is modifying eqgame.exe and whatever else files (like a crack would), it might be safe?
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