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Old 07-20-2004, 11:22 PM
meeble
Sarnak
 
Join Date: Jun 2004
Location: England
Posts: 55
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Quote:
Originally Posted by GundamGP02

Thanks for the quick reply. Problem seems to still occur trying to get into PoK. Could it be a planar problem? I've had previous troubles zoning into planes before (whether it'd be old/new planes) and at least before I could manage to login after a few tries. Seems like this one is an iffy one now, doesn't want to let me in at all. Does my character data look ok? Seems to load up my character fine, and then afterwards it'll just keep on the zone load screen, keep playing music, after a while go back to the server screen. Nothing has changed since I last played normally, so I'm not quite sure what it might be. I guess I mind as well take a look at what might be wrong on this side.

Anyways, appreciate the reply, and if u get a chance to find out what might be wrong, I'm sure we'd all benefit from knowing. Thanks for your time!
Oh dear, how odd. ( Well, POK is set as a static zone on the server, and moving others with similar problems into there has worked before, so I'm not sure why it isn't working in this case. :/ I'll investigate for you, though.


In other news:

A little (important?!) announcement
Firstly, thank you to everyone who has given me ideas and suggestions, be it ingame, via PMs, or here in this thread.

However, unfortunately, there seems to be a few problems with my server on which ForEverQuest runs. I'm having lots of problems with things like server load, memory, and CPU usage, whilst the game is running.

For this reason, I'm currently making it my priority to sort out these problems, rather than continuing with implementing things in the game for the time being. As I already mentioned, the server crashed twice in the space of a few hours a couple of nights ago.

The thing is, a well as running ForEverQuest on my dedicated server, I'm also running a few websites, and CPanel/WHM. This may be the reason why so many resources are being eaten up so quickly by the server.

I initially thought my server would be able to handle running all this (It is an AMD Athlon XP 2400 with 512MB DDR RAM), but as I'm having to reboot daily to stop running out of memory, I'm going to spend a while trying to optimize things as much as I can to see if it improves things. The server load tends to be around 20-30+ when there are just 6 people in the game, and when there is someone using CPanel on the server at the same time.

I really don't want to have to scrap ForEverQuest so soon, as it really is something I'm very much wanting to run. Therefore, if optimizing things doesn't work, I'm going to look into upgrading to 1GB of RAM instead, although that would cost me an extra $15 a month on top of what I already pay, and since I'm not really the richest of people, that really is a last resort!

Please continue playing on the server as normal though, and just know that I'm currently busy with trying to ensure that everything is running smoothly, and that I have enough resources available for ForEverQuest to run for a long time to come!

I'll keep you guys updated.


Edit Ooh, ok, I have spent a couple of hours tweaking things and performance seems to be a bit better already, yay. Now to see what happens at peak time tonight though, when we get a few more people on the server
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