okay, the zones weren't loading properly. The error looks like this:
[Status] Loading npcs
Error: EMuShareMem: pDLLLoadNPCTypes: iMaxNPCTypeID > MMF_MAX_NPCTYPE_ID
You need to increase the define in NPCTypes.h.
[Error] Loading npcs FAILED!
Does that mean there aren't enough slots for NPCs and I should increase the max value in the include file before compiling? Or is there a simpler solution?
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