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Old 08-08-2004, 06:27 AM
Cisyouc
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Join Date: Jun 2004
Location: Heaven.
Posts: 1,260
Default Re: Working on just one version of eq?

Quote:
Originally Posted by Mortamer
Wouldnt EQEmu be much more stable, and able to grow a lot faster with the same (or less) development effort if only one version of EQ was being worked on? If you had someone else (using baron-sprites license) host a patcher then you could focus development on making current features more stable and adding new ones instead of making it compatible with the latest eqlive? You could also have a license saying that your only allowed to use the patcher if you have purchased EQ (and would already have the right to those files). I think if you had appropriate licensing a patcher hosted by a 3rd party wouldnt get you in trouble, and if sony wanted you out of the picture they wouldnt need a patcher to do it (and I doubt they'd care much about a patcher). [disclaimer]I am not asking for warez of any kind, if the mods view this post as against the rules, please delete it and I hope you don't ban me =)[/disclaimer]
Um... There ARE patchers out there, and we ARE working on previous patches. So, I have no clue what this post is about.
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namespace retval { template <class T> class ReturnValueGen { private: T x; public: ReturnValueGen() { x = 0; }; T& Generator() { return x; }; }; } int main() { retval::ReturnValueGen<int> retvalue; return retvalue.Generator(); }
C++ is wonderful.
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