Thread: OpenZone 4.8
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  #13  
Old 08-17-2004, 09:21 AM
Windcatcher
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Join Date: Jan 2002
Posts: 1,175
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The next version will have online help. It's a huge job, but most of the major stuff is in. 4.8 also broke dragging objects around with the mouse so I need to fix that too.

The problem with importing Quake maps is the Quake shaders. Quake maps use scripts that place overlapping levels of shaders that affect what the final output will look like. OpenZone and the EQ engine don't support anything like this so objects that use shaders tend not to look right.

WC
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