If I understand what you are saying right, it would only move the npc to x,yz as the SendTo() doesn't always work (esp. if you don't have maps). I've found playing off of the ismovinghome works out pretty well, as it sets up a new vector to move to and the mob actually slowly moves that way.
This code also serves well as a basis for setting up waypoints via the scripting engine. Just have to add a step counter to it. Works pretty well for me. :)
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